Is Helios good Borderlands 2?
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Is Helios good Borderlands 2?
Helios : as stated, good in the OP levels at 10/5 , good sub-OP at 5/5 – but it really only works well with SubSequence.
Is immolate good Maya?
Immolate is 100% amazing, especially with stuff that increaces fire damage.
How much damage does Helios do?
The damage inflicted by Helios scales linearly with rank in the skill, and exponentially with character level. More specifically, the base damage of Helios follows this formula: 1.6 × R × 1.13L, where R is rank in Helios and L is the character’s level.
How does immolate work bl2?
Effect. Adds Fire Damage to all your shots fired while in Fight For Your Life. The additional Fire Damage is based on the Damage of the weapon you’re firing.
Is Krieg tinas dad?
But after all that and much more things that make them seem related, it was already confirmed that Tiny Tina witnessed her parents get tortured to death. That proves that Kreig can’t be her father because he is ALIVE.
What is Helios in Borderlands 2?
Borderlands 2. Helios is a tier 2 skill in Maya’s Cataclysm skill tree. When Maya Phaselocks an enemy, a burst of fire will damage and ignite everything nearby.
What is the base damage of Helios?
The damage inflicted by Helios scales linearly with rank in the skill, and exponentially with character level. More specifically, the base damage of Helios follows this formula: 1.6 × R × 1.13 L, where R is rank in Helios and L is the character’s level.
How much damage do characters take in Borderlands 2?
Characters will always take 100% of a weapon’s listed damage and cannot sustain critical hits, regardless of whether the weapon is wielded by an enemy AI or another player. In Borderlands 2, any damage dealt which exceeds 99,999 will be displayed in thousands, with a corresponding red “K” shown with the damage dealt.
How does bounce damage work in Borderlands 2?
In Borderlands 2, as a gimmick, miniscule damage (1-3) is dealt each time the player bounces on an enemy. All damage taken is modified by the difference in level between the attacker and the target.