How do you make a wave tessellation?
Table of Contents
How do you make a wave tessellation?
Here we go!
- Cut out an equilateral triangle from a piece of paper.
- Start with the left side. Cut out a semi-circle and rotate it counter-clockwise.
- Tape the pieces together. Next the bottom side.
- Tape the pieces together. Lastly the right side.
- Tape the pieces together. Voila!
- The wave can now be tessellated!
What are the 8 semi regular tessellations?
Spotting Semi-Regular Tessellations
- Triangles and hexagons: 3, 3, 3, 3, 6.
- Squares and triangles: 3, 3, 3, 4, 4.
- Squares and triangles again: 3, 3, 4, 3, 4.
- Triangles, squares and hexagons: 3, 4, 6, 4.
- Hexagons and triangles: 3, 6, 3, 6.
- Squares and octagons: 4, 8, 8.
What shapes can be tessellated?
In a tessellation, whenever two or more polygons meet at a point (or vertex), the internal angles must add up to 360°. Only three regular polygons (shapes with all sides and angles equal) can form a tessellation by themselves—triangles, squares, and hexagons.
How do you make a turtle tessellation?
Tessellation: Sea turtles
- Fill a saucer with bubble mix and cover the end of the funnel with a cloth, securing it in place with an elastic band.
- The bubbles squeeze together to form shapes.
- Bubble snakes are great ways to test how good your bubble mix is.
Why are there only 3 regular tessellations?
Which regular polygons will tessellate on their own without any spaces or overlaps? Equilateral triangles, squares and regular hexagons are the only regular polygons that will tessellate. Therefore, there are only three regular tessellations.
What is a glide rotation?
A glide reflection is a mirror reflection followed by a translation parallel to the mirror. Every glide reflection has a mirror line and translation distance.
What are the 3 rules for tessellations?
REGULAR TESSELLATIONS:
- RULE #1: The tessellation must tile a floor (that goes on forever) with no overlapping or gaps.
- RULE #2: The tiles must be regular polygons – and all the same.
- RULE #3: Each vertex must look the same.